﻿capital = 615
2000.1.1 = {
	set_country_flag = dynamic_flag
	set_country_flag = dynamic_rebel_flag
	set_variable = { gdp_per_capita = 36.323 }





	complete_special_project = sp:sp_aircraft_project

	if = {
		limit = { has_dlc = "No Step Back" }

		set_oob = "JAP_2000_nsb"
		else = {
			set_oob = "JAP_2000_nonnsb"
		}
	}

	set_cosmetic_tag = JAP
	set_naval_oob = "JAP_2000_naval_mtg"

	if = {
		limit = { has_dlc = "By Blood Alone" }
		set_air_oob = "JAP_2000_bba"
		else = {
			set_air_oob = "JAP_2000_nonbba"
		}
	}

	set_rule = { can_create_factions = no }
	country_lock_all_division_template = yes
	set_rule = {
		can_not_declare_war = yes
	}

	add_ideas = {
		article_nine_jap
		shinto
		g7_member
		defence_01
		consumption_economy
		edu_04
		health_03
		social_03
		bureau_03
		police_02
		Major_Non_NATO_Ally
		western_country
		maritime_industry
		industrial_conglomerates
		small_medium_business_owners
		article_nine_jap
		shinto
		g7_member
		idea_JAP_emperor_akihito
		widespread_corruption
		volunteer_army
		volunteer_women
		Major_Non_NATO_Ally
		western_country
		medium_far_right_movement
		maritime_industry
		industrial_conglomerates
		nuclear_energy
		small_medium_business_owners
		JAP_deflation
		officer_military_school
		heavily_regulated_immigration
	}

	# Cyber
	add_to_array = { cyber_targets = USA }
	add_to_array = { cyber_targets = CHI }
	add_to_array = { cyber_targets = KOR }
	add_to_array = { cyber_targets = NKO }
	add_to_array = { cyber_targets = PHI }
	add_to_array = { cyber_targets = SOV }
	add_to_array = { cyber_targets = SIN }
	add_to_array = { cyber_targets = TAI }
	add_to_array = { cyber_targets = VIE }

	#Influence system
	add_to_array = { JAP.influence_targets = CHI }
	add_to_array = { JAP.influence_targets = KOR }
	add_to_array = { JAP.influence_targets = NKO }
	add_to_array = { JAP.influence_targets = SIN }
	add_to_array = { JAP.influence_targets = PHI }
	add_to_array = { JAP.influence_targets = SIA }
	add_to_array = { JAP.influence_targets = IND }
	add_to_array = { JAP.influence_targets = MAY }
	add_to_array = { JAP.influence_targets = CAN }
	add_to_array = { JAP.influence_targets = USA }
	add_to_array = { JAP.influence_targets = AST }
	add_to_array = { JAP.influence_targets = MEX }
	add_to_array = { JAP.influence_targets = NZL }
	add_to_array = { JAP.influence_targets = GER }
	add_to_array = { JAP.influence_targets = FRA }
	add_to_array = { JAP.influence_targets = ENG }
	add_to_array = { JAP.influence_targets = ITA }
	add_to_array = { JAP.influence_targets = HOL }

	init_influence = yes
	set_variable = { domestic_influence_amount = 350 }
	add_to_array = { influence_array = USA.id }
	add_to_array = { influence_array_val = 250 }
	add_to_array = { influence_array = ENG.id }
	add_to_array = { influence_array_val = 16 }
	add_to_array = { influence_array = FRA.id }
	add_to_array = { influence_array_val = 7 }
	add_to_array = { influence_array = GER.id }
	add_to_array = { influence_array_val = 6 }
	add_to_array = { influence_array = CHI.id }
	add_to_array = { influence_array_val = 32 }
	add_to_array = { influence_array = KOR.id }
	add_to_array = { influence_array_val = 22 }
	startup_influence = yes

	set_variable = { maritime_industry_opinion = 60 }
	set_variable = { industrial_conglomerates_opinion = 60 }
	set_variable = { small_medium_business_owners_opinion = 50 }

	set_variable = { var = debt value = 4267.287 }
	set_variable = { var = treasury value = 528 }
	set_variable = { var = corporate_tax_rate value = 23 }
	set_variable = { var = population_tax_rate value = 40 }
	set_variable = { var = int_investments value = 497 }

	#Investment System
	add_to_array = { JAP.investment_targets = CHI }
	add_to_array = { JAP.investment_targets = KOR }
	add_to_array = { JAP.investment_targets = TAI }
	add_to_array = { JAP.investment_targets = SIN }
	add_to_array = { JAP.investment_targets = SIA }
	add_to_array = { JAP.investment_targets = IND }
	add_to_array = { JAP.investment_targets = MAY }
	add_to_array = { JAP.investment_targets = PHI }
	add_to_array = { JAP.investment_targets = CAN }
	add_to_array = { JAP.investment_targets = USA }
	add_to_array = { JAP.investment_targets = HOL }
	add_to_array = { JAP.investment_targets = MEX }
	add_to_array = { JAP.investment_targets = BRA }
	add_to_array = { JAP.investment_targets = ARG }
	add_to_array = { JAP.investment_targets = CHL }
	add_to_array = { JAP.investment_targets = COL }
	add_to_array = { JAP.investment_targets = AST }
	add_to_array = { JAP.investment_targets = NZL }
	add_to_array = { JAP.investment_targets = GER }
	add_to_array = { JAP.investment_targets = FRA }
	add_to_array = { JAP.investment_targets = ENG }
	add_to_array = { JAP.investment_targets = HOL }
	add_to_array = { JAP.investment_targets = ITA }
	add_to_array = { JAP.investment_targets = BEL }
	add_to_array = { JAP.investment_targets = LUX }
	add_to_array = { JAP.investment_targets = SWI }
	add_to_array = { JAP.investment_targets = SWE }
	add_to_array = { JAP.investment_targets = SPR }
	add_to_array = { JAP.investment_targets = POR }
	add_to_array = { JAP.investment_targets = SAF }
	add_to_array = { JAP.investment_targets = NIG }
	add_to_array = { JAP.investment_targets = ALG }
	add_to_array = { JAP.investment_targets = MOZ }
	add_to_array = { JAP.investment_targets = ZIM }
	add_to_array = { JAP.investment_targets = MAD }
	add_to_array = { JAP.investment_targets = ETH }
	add_to_array = { JAP.investment_targets = SAU }
	add_to_array = { JAP.investment_targets = RAJ }
	add_to_array = { JAP.investment_targets = MLD }

	set_country_flag = investment_targets_are_set_up

	add_opinion_modifier = { target = EGY modifier = diplomatic_support }
	reverse_add_opinion_modifier = { target = EGY modifier = diplomatic_support }
	add_opinion_modifier = { target = CBD modifier = large_commercial_relations }
	reverse_add_opinion_modifier = { target = CBD modifier = large_commercial_relations }
	add_opinion_modifier = { target = RAJ modifier = military_cooperation }
	reverse_add_opinion_modifier = { target = RAJ modifier = military_cooperation }
	add_opinion_modifier = { target = IND modifier = large_commercial_relations }
	reverse_add_opinion_modifier = { target = IND modifier = large_commercial_relations }
	add_opinion_modifier = { target = KOR modifier = minor_border_dispute }
	reverse_add_opinion_modifier = { target = KOR modifier = minor_border_dispute }

	set_technology = {
		COMSAT1 = 1
		COMSAT2 = 1
		COMSAT3 = 1
		COMSAT4 = 1

		SPYSAT1 = 1
		SPYSAT2 = 1
		SPYSAT3 = 1
		SPYSAT4 = 1

		OLV1 = 1
		OLV2 = 1
		OLV3 = 1

		nuclear_technology = 1
		reactor1 = 1
		reactor2 = 1
		integrated_transportation_system = 1
		post_conventional_rail = 1
		early_freight_locomotive = 1


		superior_firepower = 1

		#Howa Type 89
		infantry_weapons = 1
		infantry_weapons1 = 1
		infantry_weapons2 = 1
		infantry_weapons3 = 1
		support_weapons = 1
		tandem_charge_warheads = 1
		squad_automatic_weapon = 1
		support_weapons2 = 1
		special_forces = 1
		command_control_equipment = 1
		command_control_equipment1 = 1
		command_control_equipment2 = 1

		land_Drone_equipment = 1

		#Type 01 LMAT
		Anti_tank_0 = 1
		AT_upgrade_1 = 1
		Anti_tank_1 = 1

		Heavy_Anti_tank_0 = 1
		Heavy_Anti_tank_1 = 1

		#Type 91 SAM

		combat_eng_equipment = 1

		#Type 87

		util_vehicle_0 = 1
		util_vehicle_1 = 1
		util_vehicle_2 = 1
		util_vehicle_3 = 1
		util_vehicle_4 = 1

		#Type 3 Chu-Sam

		#Kawasaki OH-1

		transport_helicopter1 = 1
		nsb_transport_helicopter1 = 1

		night_vision_1 = 1
		night_vision_2 = 1
		night_vision_3 = 1



		body_armor_1980 = 1
		camouflage = 1
		camouflage2 = 1

		basic_computing = 1
		integrated_circuit = 1
		computing1 = 1
		decryption1 = 1
		encryption1 = 1
		microprocessors = 1
		computing2 = 1
		decryption2 = 1
		encryption2 = 1

		radar = 1
		internet1 = 1 	#1G
		internet2 = 1 	#2G
		gprs = 1
		fuel_silos = 1

		industrial_electrospun_polymeric_nanofibers = 1
		multiwalled_carbon_nanotubes = 1
		modern_electrospinning = 1
		stereolitography = 1
		early_3D_printers = 1
		t3D_wax_printer = 1
		DNA_fingerprinting = 1
		modern_gmo = 1
		fuel_refining = 1
		fuel_refining2 = 1
		energy_efficiency = 1
		energy_efficiency2 = 1
		fuel_efficiency = 1
		early_renewables = 1
		renewables = 1
		electrification_1 = 1
		construction1 = 1
		stronghold_building_1 = 1
		land_fort_building_1 = 1
		construction2 = 1
	}

		complete_special_project = sp:sp_helicopter_project

	if = { limit = { has_dlc = "Gotterdammerung" }
		set_technology = {
			ballistic_missile = 1

			IRBM = 1

			cruise_missile = 1

			GLCM = 1
			GLCM1 = 1
			GLCM2 = 1

			TEL_launched_missiles = 1
			TEL_3 = 1
			TEL_4 = 1

			air_defense = 1

			SAM = 1
			SAM0 = 1
			SAM1 = 1
			SAM2 = 1
			SAM3 = 1

			hid_tech_missile_1 = 1
			hid_tech_missile_2 = 1
			hid_tech_missile_3 = 1
			hid_tech_missile_4 = 1
			hid_tech_missile_5 = 1
			hid_tech_missile_6 = 1
		}

		complete_special_project = sp:sp_space_program_gdm
		complete_special_project = sp:sp_missile_project

		set_variable = { num_launchers_set = 6 }
		else = {
			complete_special_project = sp:sp_space_program_non_gdm
		}
	}

	if = {
		limit = { has_dlc = "No Step Back" }


		set_technology = {
			mbt_tech_ops = 1
			mbt_tech = 1
			early_cold_war_ammo = 1
			defensive_systems = 1
			nsb_gun_technology_1 = 1
			nsb_artillery_ammo_1 = 1
			nsb_special_ammo_0 = 1
			nsb_AA_autocannon_0 = 1
			nsb_SHORAD_missile_0 = 1
			mbt_tech_1 = 1
			defensive_systems_2 = 1
			nsb_gun_technology_2 = 1
			nsb_artillery_ammo_2 = 1
			nsb_special_ammo_1 = 1
			nsb_AA_autocannon_1 = 1
			nsb_SHORAD_missile_1 = 1
			mbt_tech_2 = 1
			cold_war_ammo = 1
			defensive_systems_3 = 1
			nsb_gun_technology_3 = 1
			nsb_AA_autocannon_2 = 1
			nsb_SHORAD_missile_2 = 1
			tank_components_tech = 1
			tank_components_tech_2 = 1
			small_medium_gun_tech = 1
			small_medium_gun_tech_2 = 1
			medium_gun_tech = 1
			medium_gun_tech_2 = 1
			armor_tech = 1
			armor_tech_2 = 1
			nera_armor_tech_1 = 1
			diesel_engine_tech = 1
			diesel_engine_tech_2 = 1
			diesel_engine_tech_3 = 1
			turbine_engine_tech = 1
			turbine_engine_tech_2 = 1



			small_autocannon_tech = 1
			small_autocannon_tech_2 = 1



			nsb_artillery_0 = 1
			nsb_Arty_upgrade_1 = 1
			nsb_Arty_upgrade_2 = 1


			nsb_Anti_Air_0 = 1
			nsb_Anti_Air_1 = 1
			nsb_AA_upgrade_1 = 1


			helo_ops_tech = 1
			nsb_attack_helicopter_tech_1 = 1
			nsb_engine_tech_1 = 1
			nsb_atgm_tech_1 = 1
			nsb_multiple_atgm_tech_1 = 1
			nsb_heavy_atgm_tech_1 = 1
			nsb_rocket_pods_tech_1 = 1
			nsb_gun_pods_tech_1 = 1
			nsb_light_nose_gun_tech_1 = 1


			nsb_defense_tech_1 = 1




			nsb_attack_helicopter_tech_2 = 1
			nsb_engine_tech_2 = 1
			nsb_atgm_tech_2 = 1
			nsb_multiple_atgm_tech_2 = 1
			nsb_heavy_atgm_tech_2 = 1
			nsb_rocket_pods_tech_2 = 1
			nsb_gun_pods_tech_2 = 1
			nsb_light_nose_gun_tech_2 = 1
		}

		create_equipment_variant = {
			name = "Type 60"
			type = medium_tank_amphibious_chassis_1
			parent_version = 0
			modules = {
				main_armament_slot = afv_machine_gun
				reload_type_slot = automatic_loading
				ammunition_load_slot = machine_gun_ammo_1
				turret_type_slot = tank_no_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = tank_steel_armor_gen1
				engine_type_slot = tank_diesel_engine_gen1
				special_type_slot_1 = afv_troop_capacity
				special_type_slot_4 = tank_battlestation_1
			}
			upgrades = {
				tank_nsb_armor_upgrade = 1
			}
			obsolete = yes
			icon = "gfx/interface/technologies/JAP/LAND/APC1.dds"
		}

		create_equipment_variant = {
			name = "Type 73"
			type = medium_tank_amphibious_chassis_1
			parent_version = 0
			modules = {
				main_armament_slot = afv_machine_gun
				reload_type_slot = automatic_loading
				ammunition_load_slot = machine_gun_ammo_1
				turret_type_slot = tank_no_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = tank_steel_armor_gen1
				engine_type_slot = tank_diesel_engine_gen2
				special_type_slot_1 = afv_troop_capacity
				special_type_slot_2 = afv_gun_ports
				special_type_slot_4 = tank_battlestation_1
			}
			upgrades = {
				tank_nsb_armor_upgrade = 2
			}
			obsolete = yes
			icon = "gfx/interface/technologies/JAP/LAND/APC2.dds"
		}

		create_equipment_variant = {
			name = "Type 82"
			type = medium_tank_amphibious_chassis_1
			parent_version = 1
			modules = {
				main_armament_slot = afv_machine_gun
				reload_type_slot = automatic_loading
				ammunition_load_slot = machine_gun_ammo_1
				turret_type_slot = tank_no_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = tank_steel_armor_gen1
				engine_type_slot = tank_diesel_engine_gen2
				special_type_slot_1 = smoke_launchers_2
				special_type_slot_2 = afv_reverse_doors
				special_type_slot_3 = afv_troop_capacity
				special_type_slot_4 = tank_battlestation_2
			}
			upgrades = {
				tank_nsb_armor_upgrade = 2
			}
			obsolete = yes
			icon = "gfx/interface/technologies/JAP/LAND/APC3.dds"
		}

		create_equipment_variant = {
			name = "Type 96"
			type = medium_tank_amphibious_chassis_2
			parent_version = 1
			modules = {
				main_armament_slot = afv_machine_gun_2
				reload_type_slot = automatic_loading
				ammunition_load_slot = machine_gun_ammo_1
				turret_type_slot = tank_no_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = tank_steel_armor_gen2
				engine_type_slot = tank_diesel_engine_gen2
				special_type_slot_1 = smoke_launchers_2
				special_type_slot_2 = afv_reverse_doors
				special_type_slot_3 = afv_troop_capacity
				special_type_slot_4 = tank_battlestation_2
			}
			upgrades = {
				tank_nsb_armor_upgrade = 3
			}
			icon = "gfx/interface/technologies/JAP/LAND/APC4.dds"
		}

		create_equipment_variant = {
			name = "Type 89"
			type = medium_tank_flame_chassis_1
			parent_version = 0
			modules = {
				main_armament_slot = big_autocannon_2
				reload_type_slot = automatic_loading
				ammunition_load_slot = mixed_autocannon_ammo_1
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = afv_composite_armor_gen2
				engine_type_slot = tank_diesel_engine_gen3
				special_type_slot_1 = afv_atgm_gen2
				special_type_slot_2 = smoke_launchers
				special_type_slot_3 = afv_troop_capacity
				special_type_slot_4 = tank_battlestation_2_thermal
			}
			upgrades = {
				tank_nsb_armor_upgrade = 3
			}
			icon = "gfx/interface/technologies/JAP/LAND/IFV3.dds"
		}
		create_equipment_variant = {
			name = "Type 74E"
			type = medium_tank_chassis_0
			parent_version = 0
			modules = {
				main_armament_slot = tank_small_medium_cannon
				ammunition_load_slot = mixed_main_ammo_1
				turret_type_slot = tank_soviet_turret
				suspension_type_slot = tank_pneumatic_suspension_medium
				armor_type_slot = tank_steel_armor_gen1
				engine_type_slot = tank_diesel_engine_gen2
				reload_type_slot = manual_loading
				special_type_slot_1 = smoke_launchers
				special_type_slot_2 = empty
				special_type_slot_4 = tank_battlestation_1
			}
			upgrades = {
				tank_nsb_armor_upgrade = 2
			}
			obsolete = yes
			icon = "gfx/interface/technologies/JAP/LAND/MBT2.dds"
			model = "JAP_Type74_entity"
		}
		create_equipment_variant = {
			name = "Type 74F"
			type = medium_tank_chassis_0
			parent_version = 1
			modules = {
				main_armament_slot = tank_small_medium_cannon
				ammunition_load_slot = mixed_main_ammo_1
				turret_type_slot = tank_soviet_turret
				suspension_type_slot = tank_pneumatic_suspension_medium
				armor_type_slot = tank_steel_armor_gen1
				engine_type_slot = tank_diesel_engine_gen2
				reload_type_slot = manual_loading
				special_type_slot_1 = smoke_launchers
				special_type_slot_2 = empty
				special_type_slot_4 = tank_battlestation_1
			}
			upgrades = {
				tank_nsb_armor_upgrade = 3
			}
			obsolete = yes
			icon = "gfx/interface/technologies/JAP/LAND/MBT2.dds"
			model = "JAP_Type74_entity"
		}
		create_equipment_variant = {
			name = "Type 74G"
			type = medium_tank_chassis_0
			parent_version = 2
			modules = {
				main_armament_slot = tank_small_medium_cannon
				ammunition_load_slot = mixed_main_ammo_1
				turret_type_slot = tank_soviet_turret
				suspension_type_slot = tank_pneumatic_suspension_medium
				armor_type_slot = tank_steel_armor_gen1
				engine_type_slot = tank_diesel_engine_gen2
				reload_type_slot = manual_loading
				special_type_slot_1 = smoke_launchers_2
				special_type_slot_2 = empty
				special_type_slot_4 = tank_battlestation_2_thermal
			}
			upgrades = {
				tank_nsb_armor_upgrade = 2
			}
			icon = "gfx/interface/technologies/JAP/LAND/MBT3.dds"
			model = "JAP_Type74_entity"
		}

		create_equipment_variant = {
			name = "Type 90"
			type = medium_tank_chassis_1
			parent_version = 0
			modules = {
				main_armament_slot = tank_medium_cannon_2
				ammunition_load_slot = mixed_main_ammo_2
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_pneumatic_suspension_medium
				armor_type_slot = tank_composite_armor_gen2
				engine_type_slot = tank_diesel_engine_gen3
				reload_type_slot = revolver_magazine
				special_type_slot_1 = tank_aux_engine
				special_type_slot_2 = smoke_launchers_3
				special_type_slot_3 = wet_ammo_storage
				special_type_slot_4 = tank_battlestation_2_thermal
			}
			upgrades = {
				tank_nsb_armor_upgrade = 4
			}
			icon = "gfx/interface/technologies/JAP/LAND/MBT4.dds"
			model = "JAP_MD4_medium_armor_entity"
		}

		 create_equipment_variant = {
		 	name = "Type 75"
		 	type = medium_tank_artillery_chassis_1
		 	parent_version = 1
		 	modules = {
		 		main_armament_slot = art_med_gun_gen2
				reload_type_slot = automatic_loading
				ammunition_load_slot = artillery_medium_ammo_2
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
		 		engine_type_slot = tank_diesel_engine_gen2

		 		special_type_slot_1 = empty
		 		special_type_slot_2 = cluster_ammo_1
		 		special_type_slot_3 = laser_guided_ammo_1
		 		special_type_slot_4 = tank_battlestation_1
		 	}
		 	upgrades = {
		 		tank_nsb_fire_upgrade = 2
		 	}
		 	obsolete = yes
		 	icon = "gfx/interface/technologies/JAP/LAND/SPG2.dds"
		 }
		 create_equipment_variant = {
		 	name = "Type 99"
		 	type = medium_tank_artillery_chassis_2
		 	parent_version = 0
		 	modules = {
		 		main_armament_slot = art_med_gun_gen2
				reload_type_slot = automatic_loading
				ammunition_load_slot = artillery_medium_ammo_2
				turret_type_slot = tank_base_tank_turret
		 		suspension_type_slot = tank_pneumatic_suspension_medium
		 		engine_type_slot = tank_diesel_engine_gen3

		 		special_type_slot_1 = empty
		 		special_type_slot_2 = empty
		 		special_type_slot_3 = empty
		 		special_type_slot_4 = tank_battlestation_2
		 	}
		 	upgrades = {
		 		tank_nsb_fire_upgrade = 3
		 	}
		 	icon = "gfx/interface/technologies/JAP/LAND/SPG3.dds"
		 }

		create_equipment_variant = {
			name = "Type 93"
			type = medium_tank_aa_chassis_1
			parent_version = 0
			modules = {
				main_armament_slot = missile_launcher_system
				reload_type_slot = eight_missile_pack
				ammunition_load_slot = spaa_short_range_missiles_2
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_wheeled_suspension_medium
				engine_type_slot = tank_diesel_engine_gen4
				secondary_armament_slot = empty
				special_type_slot_1 = empty
				special_type_slot_2 = empty
				special_type_slot_3 = empty
				special_type_slot_4 = spaa_off_vehicle_radar_gen2
			}
			upgrades = {
				tank_nsb_fire_upgrade = 1
			}
		}

		create_equipment_variant = {
			name = "Type 81"
			type = medium_tank_aa_chassis_1
			parent_version = 0
			modules = {
				main_armament_slot = missile_launcher_system
				reload_type_slot = eight_missile_pack
				ammunition_load_slot = spaa_short_range_missiles_2
				suspension_type_slot = tank_wheeled_suspension_medium
				engine_type_slot = tank_diesel_engine_gen4

				secondary_armament_slot = empty
				special_type_slot_1 = empty
				special_type_slot_2 = empty
				special_type_slot_3 = empty
				special_type_slot_4 = spaa_radar_gen2
			}
			upgrades = {
				tank_nsb_fire_upgrade = 5
			}
			obsolete = yes
		}

		create_equipment_variant = {
			name = "Type 87"
			type = medium_tank_destroyer_chassis_1
			parent_version = 0
			modules = {
				main_armament_slot = small_autocannon
				ammunition_load_slot = mixed_autocannon_ammo_1
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_wheeled_suspension_medium
				engine_type_slot = tank_diesel_engine_gen3
				armor_type_slot = tank_steel_armor_gen1
				reload_type_slot = automatic_loading
				secondary_armament_slot = empty
				special_type_slot_1 = empty
				special_type_slot_2 = smoke_launchers_2
				special_type_slot_4 = tank_battlestation_2
			}
			upgrades = {
				tank_nsb_armor_upgrade = 0
			}
			icon = "gfx/interface/technologies/JAP/LAND/REC3.dds"
		}
		create_equipment_variant = {
			name = "Type 87 SPAAG"
			type = medium_tank_aa_chassis_0
			parent_version = 1
			modules = {
				main_armament_slot = spaa_autocannon_1
				reload_type_slot = automatic_loading
				turret_type_slot = tank_base_tank_turret
				ammunition_load_slot = proximity_fuze_autocannon_ammo_1
				suspension_type_slot = tank_torsion_bar_suspension_medium
				engine_type_slot = tank_diesel_engine_gen3
				secondary_armament_slot = empty
				special_type_slot_1 = smoke_launchers
				special_type_slot_2 = empty
				special_type_slot_3 = empty
				special_type_slot_4 = spaa_radar_gen2
			}
			upgrades = {
				tank_nsb_fire_upgrade = 2
			}
			icon = "gfx/interface/technologies/JAP/LAND/SPA1.dds"
		}

		create_equipment_variant = {
			name = "AH-1S Cobra"
			type = heavy_tank_chassis_0
			parent_version = 0
			modules = {
				chassis_type_slot = helicopter_medium_chassis
			   	helicopter_body_layout = gunship_layout
				helicopter_body_mount_1 = helicopter_multiple_atgm_gen1
				nose_gun_type_slot = helicopter_medium_nose_gun_gen2
				armor_type_slot = helicopter_armor_gen1
				engine_type_slot = helicopter_turbine_engine_gen2
				defence_type_slot = flare_launchers
				defence_type_slot_2 = em_lock_detection_system_gen2
				sensor_and_avionics_slot = sensors_and_avionics_gen_2
				helicopter_body_mount_2 = helicopter_rocket_pod_gen2
			}
			upgrades = {
				helicopter_nsb_upgrade = 3
			}
			icon = "gfx/interface/technologies/JAP/AIR/AH2.dds"
			model = "USA_attack_helo_bat_entity"
		}

		complete_special_project = sp:sp_armoured_vehicle_project
		complete_special_project = sp:sp_tank_nera_armor

		else = {
			set_technology = {
				MBT_1 = 1
				MBT_2 = 1
				MBT_3 = 1
				Early_APC = 1
				IFV_1 = 1
				IFV_2 = 1
				IFV_3 = 1
				APC_1 = 1
				APC_2 = 1
				APC_3 = 1
				APC_4 = 1
				SP_arty_0 = 1
				SP_arty_1 = 1
				artillery_0 = 1
				Arty_upgrade_1 = 1
				#Type 75 MRL
				SP_R_arty_0 = 1
				SP_R_arty_1 = 1
				SP_Anti_Air_0 = 1
				SP_Anti_Air_1 = 1
				Anti_Air_0 = 1
				Anti_Air_1 = 1
				AA_upgrade_1 = 1
				Rec_tank_0 = 1
				Rec_tank_1 = 1
				attack_helicopter1 = 1
				attack_helicopter2 = 1
			}
		}
	}
	set_technology = {
			corvette_hull_1 = 1
			corvette_hull_2 = 1
			corvette_hull_3 = 1

			frigate_hull_1 = 1
			frigate_hull_2 = 1
			frigate_hull_3 = 1

			destroyer_hull_1 = 1
			destroyer_hull_2 = 1

			cruiser_hull_1 = 1

			battleship_hull_1 = 1

			helicopter_operator_hull_1 = 1
			helicopter_operator_hull_2 = 1

			attack_submarine_hull_1 = 1
			attack_submarine_hull_2 = 1
			attack_submarine_hull_3 = 1

			missile_submarine_hull_1 = 1
			missile_submarine_hull_2 = 1

			aircraft_carrier_engineering = 1
			aircraft_heli_engineering_1 = 1
			aircraft_heli_engineering_2 = 1

			tech_submarine_engineering = 1
			tech_submarine_engineering_1 = 1
			tech_submarine_engineering_2 = 1

			tech_naval_systems_engineering = 1
			tech_power_systems = 1
			tech_power_systems_1 = 1

			tech_combat_support_systems = 1
			tech_fire_control = 1
			tech_fire_control_1 = 1
			tech_combat_radar = 1
			tech_combat_radar_1 = 1
			tech_combat_radar_2 = 1
			tech_combat_sonar = 1
			tech_combat_sonar_1 = 1
			tech_combat_sonar_2 = 1

			tech_early_naval_weapon_systems = 1
			tech_naval_weapon_systems = 1
			tech_light_guns = 1
			tech_light_guns_1 = 1

			tech_point_defense_system = 1
			tech_point_defense_system_1 = 1
			tech_point_defense_system_2 = 1
			tech_point_defense_system_3 = 1

			tech_turret_missiles_surface = 1
			tech_turret_missiles_surface_1 = 1
			tech_turret_missiles_aa = 1
			tech_turret_missiles_aa_1 = 1
			tech_vls_surface = 1
			tech_vls_surface_1 = 1
			tech_vls_aa = 1
			tech_vls_aa_1 = 1

			tech_torpedoes = 1
			tech_torpedoes_1 = 1

			tech_mtg_landing_craft = 1
		}

	#Heavy Destroyers

		#Kongō Class https://en.wikipedia.org/wiki/Kong%C5%8D-class_destroyer
		create_equipment_variant = {
			name = "Kongo Class"
			type = destroyer_hull_2
			name_group = JAP_DD_MODERN
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_jet_turbine_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_3
				fixed_ship_auxillary_slot_3 = module_vls_sam_2
				fixed_ship_auxillary_slot_2 = module_vls_sam_2
				fixed_ship_auxillary_slot = module_ciws_3
				fixed_ship_battery_slot = module_127mm_guns_2
				front_1_custom_slot = module_torpedoes_2
				mid_1_custom_slot = module_vls_lam_2
				mid_2_custom_slot = module_asm_2
				rear_1_custom_slot = module_light_helipad_1
			}
		}

		#Hatakaze Class https://en.wikipedia.org/wiki/Hatakaze-class_destroyer
		create_equipment_variant = {
			name = "Hatakaze Class"
			type = destroyer_hull_1
			name_group = JAP_DD_MODERN
			parent_version = 2
			modules = {
				fixed_ship_engine_slot = module_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_3
				fixed_ship_auxillary_slot_3 = module_asm_2
				fixed_ship_auxillary_slot_2 = module_aa_missiles_2
				fixed_ship_auxillary_slot = module_ciws_2
				fixed_ship_battery_slot = module_127mm_guns_1
				front_1_custom_slot = module_127mm_guns_1
				mid_1_custom_slot = module_torpedoes_2
				mid_2_custom_slot = module_anti_submarine_missile_2
				rear_1_custom_slot = module_light_helipad_1
			}
			icon = "gfx/interface/technologies/JAP/NAV/DDG2_Hatakaze.dds"
		}

		#Tachikaze Class https://en.wikipedia.org/wiki/Tachikaze-class_destroyer
		create_equipment_variant = {
			name = "Tachikaze Class"
			type = destroyer_hull_1
			name_group = JAP_DD_MODERN
			parent_version = 1
			modules = {
				fixed_ship_engine_slot = module_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot_3 = module_asm_2
				fixed_ship_auxillary_slot_2 = module_aa_missiles_2
				fixed_ship_auxillary_slot = module_ciws_2
				fixed_ship_battery_slot = module_127mm_guns_1
				front_1_custom_slot = module_127mm_guns_1
				mid_1_custom_slot = module_torpedoes_2
				mid_2_custom_slot = module_anti_submarine_missile_2
				rear_1_custom_slot = module_light_helipad_1
			}
			icon = "gfx/interface/technologies/JAP/NAV/DDG2_Tachikaze.dds"
		}

	#Light Destroyers

		#Takanami Class https://en.wikipedia.org/wiki/Takanami-class_destroyer #Rework-New
		create_equipment_variant = {
			name = "Takanami Class"
			type = destroyer_hull_2
			name_group = JAP_DD_MODERN
			parent_version = 2
			modules = {
				fixed_ship_engine_slot = module_surface_jet_turbine_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_4
				fixed_ship_auxillary_slot_3 = module_vls_sam_2
				fixed_ship_auxillary_slot_2 = module_asm_2
				fixed_ship_auxillary_slot = module_ciws_3
				fixed_ship_battery_slot = module_127mm_guns_2
				front_1_custom_slot = module_torpedoes_2
				mid_1_custom_slot = module_anti_submarine_missile_2
				mid_2_custom_slot = module_ciws_3
				rear_1_custom_slot = module_light_helipad_1
			}
			icon = "gfx/interface/technologies/JAP/NAV/DDG2_Takanami.dds"
		}

		#Murasame Class https://en.wikipedia.org/wiki/Murasame-class_destroyer_(1994) #Rework
		create_equipment_variant = {
			name = "Murasame Class"
			type = destroyer_hull_2
			name_group = JAP_DD_MODERN
			parent_version = 1
			modules = {
				fixed_ship_engine_slot = module_surface_jet_turbine_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_3
				fixed_ship_auxillary_slot_3 = module_vls_sam_2
				fixed_ship_auxillary_slot_2 = module_asm_2
				fixed_ship_auxillary_slot = module_ciws_3
				fixed_ship_battery_slot = module_76mm_gun_2
				front_1_custom_slot = module_torpedoes_2
				mid_1_custom_slot = module_anti_submarine_missile_2
				mid_2_custom_slot = module_ciws_3
				rear_1_custom_slot = module_light_helipad_1
			}
			icon = "gfx/interface/technologies/JAP/NAV/DDG2_Murasame.dds"
		}

		#Asagiri Class https://en.wikipedia.org/wiki/Asagiri-class_destroyer
		create_equipment_variant = {
			name = "Asagiri Class"
			type = destroyer_hull_2
			name_group = JAP_DD_MODERN
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_3
				fixed_ship_auxillary_slot_3 = module_aa_missiles_2
				fixed_ship_auxillary_slot_2 = module_asm_2
				fixed_ship_auxillary_slot = module_fuel_tank
				fixed_ship_battery_slot = module_76mm_gun_2
				front_1_custom_slot = module_torpedoes_2
				mid_1_custom_slot = module_anti_submarine_missile_2
				mid_2_custom_slot = module_ciws_3
				rear_1_custom_slot = module_light_helipad_1
			}
			icon = "gfx/interface/technologies/JAP/NAV/DDG3_Asagiri.dds"
		}

		#Shirane Class https://en.wikipedia.org/wiki/Shirane-class_destroyer #Rework
		create_equipment_variant = {
			name = "Shirane Class"
			type = destroyer_hull_1
			name_group = JAP_DD_MODERN
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot_3 = module_ciws_2
				fixed_ship_auxillary_slot_2 = module_127mm_guns_1
				fixed_ship_auxillary_slot = module_aa_missiles_2
				fixed_ship_battery_slot = module_127mm_guns_1
				front_1_custom_slot = module_torpedoes_2
				mid_1_custom_slot = module_ciws_2
				mid_2_custom_slot = module_anti_submarine_missile_2
				rear_1_custom_slot = module_light_helipad_1
			}
			icon = "gfx/interface/technologies/JAP/NAV/DDG2_Shirane.dds"
		}

		#Hatsuyuki Class https://en.wikipedia.org/wiki/Hatsuyuki-class_destroyer #Rework
		create_equipment_variant = {
			name = "Hatsuyuki Class"
			type = destroyer_hull_1
			name_group = JAP_DD_MODERN
			parent_version = 1
			modules = {
				fixed_ship_engine_slot = module_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot_3 = module_aa_missiles_2
				fixed_ship_auxillary_slot_2 = module_ciws_2
				fixed_ship_auxillary_slot = module_asm_2
				fixed_ship_battery_slot = module_76mm_gun_2
				front_1_custom_slot = module_torpedoes_2
				mid_1_custom_slot = module_ciws_2
				rear_1_custom_slot = module_light_helipad_1
			}
		}

		#Haruna Class https://en.wikipedia.org/wiki/Haruna-class_destroyer
		create_equipment_variant = {
			name = "Haruna Class"
			type = destroyer_hull_1
			name_group = JAP_DD_MODERN
			parent_version = 1
			modules = {
				fixed_ship_engine_slot = module_surface_oil_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot_3 = module_aa_missiles_2
				fixed_ship_auxillary_slot_2 = module_chain_gun
				fixed_ship_auxillary_slot = module_chain_gun
				fixed_ship_battery_slot = module_127mm_guns_1
				front_1_custom_slot = module_torpedoes_1
				mid_1_custom_slot = module_ciws_2
				rear_1_custom_slot = module_light_helipad_1
			}
						icon = "gfx/interface/technologies/JAP/NAV/DDG1_Haruna.dds"
			obsolete = yes
		}

		#Takatsuki Class https://en.wikipedia.org/wiki/Takatsuki-class_destroyer
		create_equipment_variant = {
			name = "Takatsuki Class"
			type = destroyer_hull_1
			name_group = JAP_DD_MODERN
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_oil_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_sonar_2
				fixed_ship_auxillary_slot_3 = module_aa_missiles_2
				fixed_ship_auxillary_slot_2 = module_asm_2
				fixed_ship_auxillary_slot = module_chain_gun
				fixed_ship_battery_slot = module_127mm_guns_1
				front_1_custom_slot = module_torpedoes_2
				mid_1_custom_slot = module_ciws_2
				rear_1_custom_slot = module_anti_submarine_mortar
			}
			obsolete = yes
		}

	#Frigates

		#Yamagumo Class https://en.wikipedia.org/wiki/Yamagumo-class_destroyer
		create_equipment_variant = {
			name = "Yamagumo Class"
			type = frigate_hull_1
			name_group = JAP_DD_MODERN
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_light_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot_2 = module_anti_submarine_missile_1
				fixed_ship_auxillary_slot_1 = module_torpedoes_1
				fixed_ship_auxillary_slot = module_chain_gun
				fixed_ship_battery_slot = module_76mm_gun_1
				front_1_custom_slot = module_76mm_gun_1
				rear_1_custom_slot = module_chain_gun
			}
		}

		#Chikugo Class https://en.wikipedia.org/wiki/Chikugo-class_destroyer_escort
		create_equipment_variant = {
			name = "Chikugo Class"
			type = frigate_hull_1
			name_group = JAP_DD_MODERN
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_light_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot_2 = module_ciws_2
				fixed_ship_auxillary_slot_1 = module_ciws_2
				fixed_ship_auxillary_slot = module_fuel_tank
				fixed_ship_battery_slot = module_76mm_gun_1
				front_1_custom_slot = module_torpedoes_2
				rear_1_custom_slot = module_light_helipad_1
			}
		}

		#Abukuma Class https://en.wikipedia.org/wiki/Abukuma-class_destroyer_escort #Rework
		create_equipment_variant = {
			name = "Abukuma Class"
			type = frigate_hull_2
			name_group = JAP_DD_MODERN
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_light_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_3
				fixed_ship_auxillary_slot = module_torpedoes_2
				fixed_ship_battery_slot = module_76mm_gun_2
				front_1_custom_slot = module_ciws_3
				rear_1_custom_slot = module_asm_2
			}
			icon = "gfx/interface/technologies/JAP/NAV/CRV2.dds"
			obsolete = yes
		}

	#Corvette

		#Ishikari Class https://en.wikipedia.org/wiki/JS_Ishikari
		create_equipment_variant = {
			name = "Ishikari Class"
			type = corvette_hull_2
			name_group = JAP_DD_MODERN
			parent_version = 1
			modules = {
				fixed_ship_engine_slot = module_light_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot = module_torpedoes_2
				fixed_ship_battery_slot = module_76mm_gun_2
				front_1_custom_slot = module_asm_2
				rear_1_custom_slot = module_anti_submarine_mortar

			}
			obsolete = yes
		}
		#Yūbari Class https://en.wikipedia.org/wiki/Y%C5%ABbari-class_destroyer_escort
		create_equipment_variant = {
			name = "Yūbari Class"
			type = corvette_hull_2
			name_group = JAP_DD_MODERN
			parent_version = 2
			modules = {
				fixed_ship_engine_slot = module_light_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_3
				fixed_ship_auxillary_slot = module_torpedoes_2
				fixed_ship_battery_slot = module_76mm_gun_2
				front_1_custom_slot = module_asm_2
				rear_1_custom_slot = module_anti_submarine_mortar
			}
			obsolete = yes
		}

		#Uraga Class - Mine Countermeasures
		create_equipment_variant = {
			name = "Uraga Class"
			type = corvette_hull_2
			#ame_group = JAP_CORV_MODERN
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_light_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_3
				fixed_ship_auxillary_slot = module_mineclearing
				fixed_ship_battery_slot = module_76mm_gun_2
				front_1_custom_slot = module_chain_gun
				rear_1_custom_slot = module_light_helipad_1
			}
		}

	#Carriers

		#Osumi Class https://en.wikipedia.org/wiki/%C5%8Csumi-class_tank_landing_ship
		create_equipment_variant = {
			name = "Osumi Class"
			type = helicopter_operator_hull_2
			name_group = JAP_CV_MODERN
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_jet_turbine_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_3
				fixed_ship_auxillary_slot_3 = module_fuel_tank
				fixed_ship_auxillary_slot_2 = module_ram_3
				fixed_ship_auxillary_slot = module_ram_3
				fixed_ship_battery_slot = module_light_flight_deck_1
				front_1_custom_slot = module_helipads_2
				mid_1_custom_slot = module_helipads_2
				rear_1_custom_slot = module_fuel_tank
			}
			icon = "gfx/interface/technologies/JAP/NAV/AAC2_Osumi.dds"
		}

	#Submarines

		#Oyashio Class https://en.wikipedia.org/wiki/Oyashio-class_submarine
		create_equipment_variant = {
			name = "Oyashio Class"
			type = attack_submarine_hull_3
			name_group = JAP_SUB_MODERN
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_sub_diesel_electric_power
				fixed_ship_radar_slot = module_sonar_3
				fixed_ship_auxillary_slot_3 = module_torpedoes_3
				fixed_ship_auxillary_slot_2 = module_sub_esm_1
				fixed_ship_auxillary_slot_1 = module_fuel_tank
				fixed_ship_auxillary_slot = module_torpedoes_3
				fixed_ship_battery_slot = module_anti_ship_torpedoes_2
			}
		}


		#Harushio Class https://en.wikipedia.org/wiki/Harushio-class_submarine
		create_equipment_variant = {
			name = "Harushio Class"
			type = attack_submarine_hull_3
			name_group = JAP_SUB_MODERN
			parent_version = 1
			modules = {
				fixed_ship_engine_slot = module_sub_diesel_electric_power
				fixed_ship_radar_slot = module_sonar_3
				fixed_ship_auxillary_slot_3 = module_torpedoes_2
				fixed_ship_auxillary_slot_2 = module_sub_esm_1
				fixed_ship_auxillary_slot_1 = module_fuel_tank
				fixed_ship_auxillary_slot = module_torpedoes_2
				fixed_ship_battery_slot = module_anti_ship_torpedoes_2
			}
			icon = "gfx/interface/technologies/JAP/NAV/SS2.dds"
		}


		#Yushio Class https://en.wikipedia.org/wiki/Y%C5%ABshio-class_submarine
		create_equipment_variant = {
			name = "Yushio Class"
			type = attack_submarine_hull_2
			name_group = JAP_SUB_MODERN
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_sub_diesel_electric_power
				fixed_ship_radar_slot = module_sonar_2
				fixed_ship_auxillary_slot_3 = module_torpedoes_1
				fixed_ship_auxillary_slot_2 = module_sub_esm_1
				fixed_ship_auxillary_slot_1 = module_fuel_tank
				fixed_ship_auxillary_slot = module_torpedoes_1
				fixed_ship_battery_slot = module_anti_ship_torpedoes_1
			}
			obsolete = yes
		}

		complete_special_project = sp:sp_naval_vessel_project
		complete_special_project = sp:sp_medium_naval_nuclear_engines
	if = {
		limit = { has_dlc = "By Blood Alone" }

			set_technology = {
				early_airframe_designs = 1
				gen_3_light = 1
				gen_4_light = 1
				gen_3_medium = 1
				gen_4_medium = 1
				gen_3_large = 1

				flying_wing_design = 1
				variable_wing_design = 1
				delta_wing_design = 1

				engines_2 = 1
				engines_3 = 1

				refueling_1 = 1

				avionics_1 = 1
				avionics_2 = 1

				awacs_1 = 1

				redundant_1 = 1

				early_weapons = 1
				air_weapons_1 = 1
				air_weapons_2 = 1
				countermeasures_1 = 1
				countermeasures_2 = 1

				ag_weapons_1 = 1

				naval_weapons_1 = 1
				naval_weapons_2 = 1
				special_mad_1 = 1
				special_mad_2 = 1

				tgp_recon_1 = 1
			}

			##BBA Designs##

		create_equipment_variant = { #Med Fighter
			name = "F-1"
			type = small_plane_strike_airframe_1
			parent_version = 0
			modules = {
				fixed_main_weapon_slot = weap_mp_light_hardpoint_2
				fixed_gun_slot = weap_multi_gun_2
				engine_type_slot = engine_light_double_2
				avionics_type_slot = avionics_manned_2
				wingform_type_slot = wing_swept
				special_slot_type_1 = spec_countermeasures_2
			}
			obsolete = yes
			icon = "gfx/interface/technologies/JAP/AIR/STR1.dds"
			model = "JAP_small_plane_airframe_1_entity"
		}

		create_equipment_variant = {
			name = "T-2"
			type = small_plane_strike_airframe_1
			parent_version = 0
			modules = {
				fixed_main_weapon_slot = weap_mp_light_hardpoint_1
				fixed_gun_slot = empty
				engine_type_slot = engine_light_double_2
				avionics_type_slot = avionics_manned_2
				wingform_type_slot = wing_swept
				special_slot_type_1 = spec_countermeasures_1
			}
			obsolete = yes
						icon = "gfx/interface/technologies/JAP/AIR/STR1.dds"
		}

		create_equipment_variant = { #Large Transport
			name = "YS-11M"
			type = large_plane_air_transport_airframe_1
			parent_version = 0
			modules = {
				fixed_main_weapon_slot = weap_buff_transport
				fixed_gun_slot = empty
				engine_type_slot = engine_prop_double_1
				avionics_type_slot = avionics_manned_1
				wingform_type_slot = wing_straight
				special_slot_type_2 = spec_redundant_1
				special_slot_type_3 = empty
				fixed_auxiliary_weapon_slot_1 = empty
				fixed_auxiliary_weapon_slot_2 = empty
			}
		}
		create_equipment_variant = {
				name = "Mitsubishi MU-2"
				type = large_plane_air_transport_airframe_1
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_buff_transport
					fixed_gun_slot = empty
					engine_type_slot = engine_prop_double_2
					avionics_type_slot = avionics_manned_1
					wingform_type_slot = wing_straight
					special_slot_type_1 = empty
					special_slot_type_2 = empty
					fixed_auxiliary_weapon_slot_1 = empty
				}
			}
		# STUB
		create_equipment_variant = { #Large Transport
			name = "Kawasaki C-1"
			type = large_plane_air_transport_airframe_1
			parent_version = 1
			modules = {
				fixed_main_weapon_slot = weap_buff_transport
				fixed_gun_slot = empty
				engine_type_slot = engine_jet_double_3
				avionics_type_slot = avionics_manned_1
				wingform_type_slot = wing_straight
				special_slot_type_1 = spec_countermeasures_1
				special_slot_type_2 = spec_redundant_1
				special_slot_type_3 = empty
				fixed_auxiliary_weapon_slot_1 = empty
				fixed_auxiliary_weapon_slot_2 = empty
			}
		}
		create_equipment_variant = { #Med Fighter BRUH BRUH BRUH
			name = "F-4EJ Phantom"
			type = medium_plane_fighter_airframe_1
			parent_version = 0
			modules = {
				fixed_main_weapon_slot = weap_a2a_hardpoint_1
				fixed_gun_slot = weap_multi_gun_2
				engine_type_slot = engine_jet_double_2
				avionics_type_slot = avionics_manned_1
				wingform_type_slot = wing_delta
				special_slot_type_1 = spec_countermeasures_1
				special_slot_type_2 = spec_refuel_3
				fixed_auxiliary_weapon_slot_1 = weap_mp_med_hardpoint_1
			}
			upgrades = {
				plane_bba_radar_upgrade = 2
			}
			obsolete = yes
			icon = "gfx/interface/technologies/JAP/AIR/MR2.dds"
			model = "JAP_medium_plane_airframe_1_entity"
		}
		create_equipment_variant = { #Med Fighter BRUH BRUH BRUH
			name = "F-4EJ Kai Phantom"
			type = medium_plane_fighter_airframe_1
			parent_version = 1
			modules = {
				fixed_main_weapon_slot = weap_a2a_hardpoint_1
				fixed_gun_slot = weap_multi_gun_2
				engine_type_slot = engine_jet_double_2
				avionics_type_slot = avionics_manned_2
				wingform_type_slot = wing_delta
				special_slot_type_1 = spec_countermeasures_2
				special_slot_type_2 = spec_refuel_3
				fixed_auxiliary_weapon_slot_1 = weap_mp_med_hardpoint_1
			}
			upgrades = {
				plane_bba_radar_upgrade = 4
			}
			icon = "gfx/interface/technologies/JAP/AIR/MR2.dds"
			model = "JAP_medium_plane_airframe_1_entity"
		}
		create_equipment_variant = { #Med Fighter
			name = "F-15J Eagle"
			type = medium_plane_fighter_airframe_2
			parent_version = 0
			modules = {
				fixed_main_weapon_slot = weap_a2a_hardpoint_1
				fixed_gun_slot = weap_multi_gun_2
				engine_type_slot = engine_jet_double_2
				avionics_type_slot = avionics_manned_2
				wingform_type_slot = wing_delta
				special_slot_type_1 = spec_countermeasures_2
				special_slot_type_2 = spec_refuel_3
				special_slot_type_3 = spec_redundant_2
				fixed_auxiliary_weapon_slot_1 = weap_a2a_hardpoint_1
				fixed_auxiliary_weapon_slot_2 = weap_mp_light_hardpoint_2
			}
			upgrades = {
				plane_bba_radar_upgrade = 2
			}
			obsolete = yes
			icon = "gfx/interface/technologies/JAP/AIR/AS2.dds"
			model = "JAP_medium_plane_airframe_2_entity"
		}
		create_equipment_variant = { #Med Fighter
			name = "F-15J-MSIP Eagle"
			type = medium_plane_fighter_airframe_2
			parent_version = 1
			modules = {
				fixed_main_weapon_slot = weap_a2a_hardpoint_2
				fixed_gun_slot = weap_multi_gun_2
				engine_type_slot = engine_jet_double_2
				avionics_type_slot = avionics_manned_3
				wingform_type_slot = wing_delta
				special_slot_type_1 = spec_countermeasures_2
				special_slot_type_2 = spec_refuel_3
				special_slot_type_3 = spec_redundant_2
				fixed_auxiliary_weapon_slot_1 = weap_a2a_hardpoint_2
				fixed_auxiliary_weapon_slot_2 = weap_mp_light_hardpoint_2
			}
			upgrades = {
				plane_bba_radar_upgrade = 2
			}
			icon = "gfx/interface/technologies/JAP/AIR/AS2.dds"
			model = "JAP_medium_plane_airframe_2_entity"
		}
		create_equipment_variant = { #Light Fighter
			name = "F-2 Viper Zero"
			type = small_plane_strike_airframe_2
			parent_version = 2
			modules = {
				fixed_main_weapon_slot = weap_mp_med_hardpoint_2
				fixed_gun_slot = weap_multi_gun_2
				fixed_auxiliary_weapon_slot_1 = weap_a2a_hardpoint_2
				engine_type_slot = engine_light_single_3
				avionics_type_slot = avionics_manned_3
				wingform_type_slot = wing_delta
				special_slot_type_1 = spec_countermeasures_2
				special_slot_type_2 = spec_tgp_2
				special_slot_type_3 = spec_refuel_3
			}
			upgrades = {
				plane_bba_radar_upgrade = 5
				plane_bba_engine_upgrade = 3
			}
			icon = "gfx/interface/technologies/JAP/AIR/MR3.dds"
			model = "JAP_small_plane_airframe_2_entity"
		}
		create_equipment_variant = { #ASW/ASuW Large
			name = "P-3C Orion"
			type = large_plane_maritime_patrol_airframe_1
			parent_version = 0
			modules = {
				fixed_main_weapon_slot = weap_as_hardpoint_2
				fixed_gun_slot = empty
				engine_type_slot = engine_prop_quad_1
				avionics_type_slot = avionics_manned_2
				wingform_type_slot = wing_straight
				special_slot_type_1 = spec_countermeasures_2
				special_slot_type_2 = spec_mad_2
				special_slot_type_3 = spec_redundant_2
				fixed_auxiliary_weapon_slot_1 = weap_as_hardpoint_2
				fixed_auxiliary_weapon_slot_2 = weap_as_hardpoint_2
			}
			icon = "gfx/interface/technologies/JAP/AIR/P3.dds"
			model = "JAP_large_plane_maritime_patrol_airframe_1_entity"
		}

		else = {
			set_technology = {
				early_bomber = 1

				#F-2A
				early_fighter = 1
				MR_Fighter1 = 1
				MR_Fighter2 = 1
				MR_upgrade_1 = 1
				MR_Fighter3 = 1

				Strike_fighter1 = 1

				#Kawasaki P-1
				naval_plane1 = 1

				transport_plane1 = 1
				transport_plane2 = 1
			}
		}
	}

	set_popularities = {
		democratic = 71.9
		communism = 17.1
		fascism = 0.0
		neutrality = 4.0
		nationalist = 7.0
	}
	set_politics = {
		ruling_party = democratic
		last_election = "1998.7.12"
		election_frequency = 48
		elections_allowed = yes
	}

	start_politics_input = yes

	### Party Popularities
	set_variable = { party_pop_array^0 = 0 } #Western_Autocracy
	set_variable = { party_pop_array^1 = 0.41 } #conservatism
	set_variable = { party_pop_array^2 = 0.271 } #liberalism
	set_variable = { party_pop_array^3 = 0.038 } #socialism
	set_variable = { party_pop_array^4 = 0.121 } #Communist-State
	set_variable = { party_pop_array^5 = 0.03 } #anarchist_communism
	set_variable = { party_pop_array^6 = 0.02 } #Conservative
	set_variable = { party_pop_array^7 = 0 } #Autocracy
	set_variable = { party_pop_array^8 = 0 } #Mod_Vilayat_e_Faqih
	set_variable = { party_pop_array^9 = 0 } #Vilayat_e_Faqih
	set_variable = { party_pop_array^10 = 0 } #Kingdom
	set_variable = { party_pop_array^11 = 0 } #Caliphate
	set_variable = { party_pop_array^12 = 0 } #Neutral_Muslim_Brotherhood
	set_variable = { party_pop_array^13 = 0 } #Neutral_Autocracy
	set_variable = { party_pop_array^14 = 0.02 } #Neutral_conservatism
	set_variable = { party_pop_array^15 = 0 } #oligarchism
	set_variable = { party_pop_array^16 = 0 } #Neutral_Libertarian
	set_variable = { party_pop_array^17 = 0 } #Neutral_green
	set_variable = { party_pop_array^18 = 0.02 } #neutral_Social
	set_variable = { party_pop_array^19 = 0 } #Neutral_Communism
	set_variable = { party_pop_array^20 = 0.01 } #Nat_Populism
	set_variable = { party_pop_array^21 = 0.02 } #Nat_Fascism
	set_variable = { party_pop_array^22 = 0 } #Nat_Autocracy
	set_variable = { party_pop_array^23 = 0.04 } #Monarchist

	### Ruling Party
	add_to_array = { ruling_party = 1 }

	startup_politics = yes

	create_country_leader = {
		name = "Yoshiro Mori"
		picture = "yoshiro_mori.dds"
		ideology = conservatism
		traits = {
			western_conservatism
		}
	}

	recruit_character = JAP_koji_yamazaki
	recruit_character = JAP_takayuki_onozuka
	recruit_character = JAP_goro_matsumura
	recruit_character = JAP_kiyoshi_ogawa
	recruit_character = JAP_kimihiko_kishikawa
	recruit_character = JAP_masafumi_akamatsu
	recruit_character = JAP_shigeru_iwasaki
	recruit_character = JAP_takashishi_honmatsu
	recruit_character = JAP_kiyofumi_iwata
	recruit_character = JAP_makiya_ota
	recruit_character = JAP_shigeru_kobayashi
	recruit_character = JAP_toshiya_okabe
	recruit_character = JAP_masahiro_nagai
	recruit_character = JAP_keiji_akahoshi
	recruit_character = JAP_tomohisa_takei
	recruit_character = JAP_yutaka_murakawa
	recruit_character = JAP_tatsuhiko_takashima
	recruit_character = JAP_natsue_kondo
	recruit_character = JAP_katsutoshi_kawano
	recruit_character = JAP_yoshihisa_inui
	recruit_character = JAP_takashi_nishimura
	recruit_character = JAP_yoshinari_marumo
	recruit_character = JAP_shunji_izutsu
	recruit_character = JAP_shigeki_muto
	recruit_character = JAP_shukaku_komuta

	every_controlled_state = {
		set_variable = { productivity_state_var = 985 }
	}
	set_variable = { overall_productivity = 985 }
}